Inspired by Lego and Minecraft, Cubzh raises $3 million for "super welcoming" user content development

Cubzh has built a user-generated content framework that lets developers build visual, interactive worlds composed of Minecraft-esque building blocks.
Inspired by Lego and Minecraft, Cubzh raises $3 million for

Cubzh, a user-generated 3D content building platform based in Paris, is today unveiling a $3 million seed round led by European seed fund New Wave.

The seed round, which appears to be Cubzh's first publicly-disclosed funding, is backed by the business angels Solomon Hykes (founder of Docker) and Nicolas Julia (CEO of sport crypto-gaming platform Sorare).

3D content platforms allow hobbyists to make custom-made content for roaming virtual worlds in computer games, animations and VR.

Co-founded by former mobiles games developers Adrian Duermael and Gaetan de Villele, Cubzh started life as a hack on the popular UGC sandbox game Minecraft.

Minecraft's roaming worlds are made up of perfectly symmetrical cubes which allow creators to realise their vision without free-styling skills.

That reminded the founders of building Lego toys, and they set out to make their own UGC platform that also uses symmetrical cubes to generate multi-platform content, living up to "Lego fans' ambitions."

With Cubzh, gamers, creators, artists and coders can deploy "simple cubes" to make UGC items, decorations and maps.

Cubzh has launched its open alpha test, allowing developers to get the software for free through the popular gaming marketplace Steam.  

The software is available on desktop, mobile and web platforms and also includes digital ownership principles (though not on blockchain, as the team doesn't want to encourage token "speculation").

The funding will allow the team to double down on Cubzh's world editor, item editor and avatars. In addition to visual editors, Cubzh offers "super welcoming" programming scripts, aimed at luring developers with skills outside of gaming, tempted to give UGC a try.

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