ShapesXR, makers of a VR design and collaboration platform has raised $8.6 million in a seed funding round. The company, although now officially based in San Francisco, sees a significant portion of its team members hail from Serbia.
In use by Meta, Logitech, Accenture, Stanford University, and MIT, ShapesXR says that it intends to use the seed investment to become the de facto industry standard for UI/UX design, essentially aiming to become the Figma of spatial computing.
ShapesXR’s $8.6 million seed round was led by Supernode Global, with Triptyq VC, Boost VC, Hartmann Capital, and Geek Ventures participating. Additional contributors include The WXR Fund, StratMinds VC, Ludus Ventures, The Venture Reality Fund, HTC Vive, Leta Capital, and Remote First Capital.
Already available on Meta Quest 2, Quest Pro, and the upcoming Quest 3, ShapesXR says it will use part of the funding to expand its platform to new devices including Apple Vision Pro, Pico, and Magic Leap.
ShapesXR CEO and founder Inga Petryaevskaya further elaborates, “VR has such huge potential to transform how we all collaborate on projects and design new products, however, one of the main barriers to entry is the level of technical skill required to get started. ShapesXR has been built to remove these hurdles - it's as easy to learn as PowerPoint. This truly democratizes 3D content creation and enables anyone to become a VR, AR and mixed-reality storyteller.
“With this funding we can expand ShapesXR onto new platforms, support more companies and make 3D content creation, collaboration and storytelling mainstream.”
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